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A port of https://www. </h1> <div id="actions" role="toolbar"> <div class="resizeText"><!--TODO: LANGC: Get Translations for the title texts FEATURE: Make Language Content Dynamic --> <span class="textDecrease"></span> <span class="textDefault"></span> <span class="textIncrease"></span> </div> <input id="hdnContent" name="hdnContent" type="hidden"> <input id="hdnPage" name="hdnPage" type="hidden"> <!-- <div> <a id="emailLink" href="#" title="" class="emailLink" onClick="javascript: mailTo(event);"> <img src="/Common/images/actions/" alt="Email This Page" /></a> </div> --> <div class="actionItem"> <span class="printLink"></span> </div> <div id="Share" class="share"> <span class="ShareLink"> </span> <ul id="ShareItemsPlaceholder" class="shareDropDown"> <li> <img src="/Common/images/share/" alt="Open new window to share this page via Facebook"> <span></span></li> </ul> </div> </div> </div> <div id="breadcrumbs" class="cf nocontent"> Sm64 pc port github f3dex2e. In the works. You signed out in another tab or window. Click Here to Play Classic. Naming and documentation of the source code and data structures are in progress. custom repos; A progress bar; Patches support; How sm64-port Public Forked from n64decomp/sm64. Decompiling the (E) ROM is also an ongoing effort. OpenGL Implementation of a 3D renderer for the Nintendo 64’s graphics (For this project, it was re-implemented in Javascript and WebGL) Super Mario 64 Coop Deluxe v1. This repo contains a full decompilation of Super Mario 64 (J), (U), and (E) with minor exceptions in the audio subsystem. The purpose is to actively maintain and improve, but also continue sm64ex-coop, created by djoslin0. You signed in with another tab or window. It's a mod made for Super Mario 64 PC Port. 0. This commit was created on GitHub. This is a MSYS2 installer script for the Windows port of Super Mario 64. 3. We are a team of people who have come together to create the best and easiest to setup Super Mario 64 multiplayer experience that you can have. This SuperMarioGalaxy64 project is based on the SM64 PC port and adds features and mechanics from Super Mario Galaxy 1&2 to Super Mario 64! - iZePlayzYT/SuperMarioGalaxy64 The build tool in general requires little in way of instructions as if you want to simply play a simple, vanilla port of the original game on PC, all you have to do is place baserom. - oitofelix/sm64-port Here is the link ig, took a while to do this, believe me - Releases · NotAn127/SM64-PC-Port-WebGL. Beyond Nintendo 64 This repo contains a full decompilation of Super Mario 64 (J), (U), (E), and (SH). The goal is to eliminate the constant dragging & dropping of files, or the use of Quad64 or ToadsTools64 for eye textures. binary will be in build/sm64. local/share/sm64ex on Linux. sm64coopdx is an online multiplayer project for the Super Mario 64 PC port that synchronizes all entities and every level for multiple players. NOTICE: If you're coming from the channel Unreal, go to this video for a non-crappy comparison video. This repo contains a full decompilation of Super Mario 64 (J) and (U). Kaze Emanuar: Providing certain bug fixes, making the original BLJ anywhere cheat, being buff. Keep in mind that they might be unfinished. Uses libadwaita and gtk4 to give you the smoothest and prettiest experience; Easy access to compiling the most popular repos like sm64ex and sm64ex-coop. Contains code copied from AloXado320/sm64ex-alo, VDavid003/sm64-port-android, VDavid003/sm64-port-android-base, and porcino/sm64-port-android. Run . You switched accounts on another tab or window. Super Mario 64 Decomp. 3, I released it on 3/31 for the April Fools bit. It has cross-platform Touch Controls, Audio works, it saves the game to the app's internal storage and you can play it with an external keyboard or controller as well (tested on PS3 controller This repo contains a full decompilation of Super Mario 64 (J), (U), and (E) with minor exceptions in the audio subsystem. 1 Released on May 4th, 2025 at 6:00 PM EST This update is basically the second half of v1. by doing a long jump) will bonk, but you still have the opportunity to do the old-style wall kick input during it. Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. A port of https://www. Beyond Nintendo 64, it can also target Linux and Windows natively. Saved searches Use saved searches to filter your results more quickly PC Port in the Web, this took a while to get, Nintendo please don't sue me😬 Enjoy it while you can, probably lmao This one has more features than the dodo websites you see from other people, sm64pc. This z64 file should be renamed to baserom. May 10, 2025 · A Super Mario PC port has been released! This is based on the decompiled version of SM64. sm64gs2pc: Used to convert the game shark codes into cheats. py --clean && make clean or make distclean to remove ROM-originated content. Runs very fast and smooth! also go to environments to play it online it does save progress 1y domain will be alive for it to run i might buy a renew when it runs out A curated list of awesome unoffical PC Ports. Click to Start! Welcome Classic Vaninlla JS SM64 Keyboard Controls (You Can Use a Controller!) Movement: WASD; A: X; B: C; Z: Space; Start: Enter; C-stick: WASD What is sm64pcBuilder2? sm64pcBuilder2 is a new GUI version of the previous sm64pcBuilder project reworked from the ground up. Legally obtain a copy of the US version of Super Mario 64 ROM file. jp. z64. /baserom. Press Alt + ↑ to see instrctions again. How do I use it? Simply download at the top of this page and extract the sm64pcBuilder2 exe into whatever folder you'd like. Scroll down to hide these instructions and to start playing the game. sm64js. sm64 ├── actors: object behaviors, geo layout, and display lists ├── asm: handwritten assembly code, rom header │ └── non_matchings: asm for non-matching sections ├── assets: animation and demo data │ ├── anims: animation data │ └── demos: demo data ├── bin: C files for ordering display lists and textures ├── build: output directory You signed in with another tab or window. Your reflected angle going at the wall is maintained after jumping off, and firsties are still possible. Emil: The original 60FPS patch. Once that is done, simply place the ROM next to the executable, open the executable, and hit the "Compile" button. The project was started by the Coop Deluxe Team. Support for both little-endian and big-endian save files (meaning you can use save files from both sm64-port and most emulators), as well as an optional text-based save format. com/n64decomp/sm64 for modern devices. JavaScript/WebAssembly port of Super Mario 64 for the Nintendo 64. On Linux install the gdb package and execute gdb <executable>. On MSYS2 install by executing pacman -S winpty gdb and execute winpty gdb <executable>. sm64-port Team: The port that was used as a base for this project. The initial setup can be overwhelming, but once you get the prerequisites out of the way, compiling and recompiling become as simple as a couple of keystrokes all while maintaining a current copy of the official SM64 port repo automatically. This project required creating a Javascript WebGL port of N64 Fast 3D Renderer originally implemented with OpenGL in C. A Jun 18, 2020 · This is a MSYS2 installer script for the Windows port of Super Mario 64. GitHub Advanced Security Find and fix vulnerabilities Actions Automate any workflow Online multiplayer mod for SM64 that synchronizes all entities and every level for multiple players. PC Port in the Web, this took a while to get, Nintendo please don't sue me😬 Enjoy it while you can, probably lmao This one has more features than the dodo websites you see from other people, Online multiplayer project for the Super Mario 64 PC port, started by the Coop Deluxe Team. It simply assists to easily obtain dependencies, official repo updates, and ultimately compile the build into a working executable. OpenGL adaptation of n64decomp/sm64. A Super Mario 64 PC Port Compiler and Launcher View on GitHub sm64LinuxBuilder Very beautiful and simple way to compile sm64pc. us. It contains none of their code nor official Nintendo assets. Going at the wall too fast (e. . Team that decompiled the original Super Mario 64 ROMs into C source code; Super Mario 64 PC Port. This repo does not include all assets necessary for You signed in with another tab or window. Welcome to Super Mario 64 PC Port! We know that we builded with sm64pcBuilder 2 and we want to save your CPU while building the PC Port. A bunch of clever folks: The original decompilation used for the port. sm64 ├── actors: object behaviors, geo layout, and display lists ├── asm: handwritten assembly code, rom header │ └── non_matchings: asm for non-matching sections ├── assets: animation and demo data │ ├── anims: animation data │ └── demos: demo data ├── bin: C files for ordering display lists and textures ├── build: output directory Wall Slide - Works much like Sunshine. Super Mario 64 Plus is a fork of sm64-port that focuses on customizability and aims to add features that not only fix some of the issues found in the base game but also enhance the gameplay overall with extra options. Here is the link ig, took a while to do this, believe me - NotAn127/SM64-PC-Port-WebGL This is a port of the reconstructed Super Mario 64 source code to Android using SDL2 with OpenGL ES 2. For each version (jp/us/eu/sh) for which you want to build an executable, put an existing ROM at . Dec 9, 2020 · SM64 Repos: sm64ex, Render96ex, sm64ex-coop, sm64ex-alo, sm64plus, Moon64, sm64rt, sm64-port, Saturn Author: gunvalk & Filipianosol & GammaTendonNine Description: sm64pcBuilder2 is a Windows application that compiles the sm64ex and sm64-port (and many other) versions of Super Mario 64 for pc. Efforts to decompile the Shindou ROM steadily advance toward a matching build. Team that ported the decompiled project to PC; N64 Fast 3D Renderer. NOTE: in these commands when you see -j9 replace that with the number of cores/threads to use when compiling (in my case 9) The code can be debugged using gdb. The biggest of them was the Direct3D 11 renderer. Play Super Mario 64 on the web with GitHub Pages. Presenting SM64 PC Port 60fps by yours truly. - eros71-dev/sm64-coop-mods This is a project aiming to bring high quality sounds to Super Mario 64 for PC Currently, this mod only works on EX branch of the port, but can be built with other forks. It builds the following ROMs: sm64. z64 for asset extraction. g. Recent changes in Nightly have moved the save and configuration file path to %HOMEPATH%\AppData\Roaming\sm64ex on Windows and $HOME/. z64 next to the executable and click the compile button at the bottom and the process will start. This repo does not include all assets necessary for compiling the This repo contains a full decompilation of Super Mario 64 (J), (U), and (E) with minor exceptions in the audio subsystem. This repo contains a full decompilation of Super Mario 64 (J), (U), (E), and (SH). The code can be debugged using gdb. This repo contains a full decompilation of Super Mario 64 of the following releases: Japan (jp), North America (us), Europe (eu), Shindou (sh) and iQue Player (cn). /extract-assets. SM64EC is a tool created for Super Mario 64 machinima. com/n64decomp/sm64 First released on discord server. This is the initial release of my Super Mario 64 PC port installer. Contribute to Sebastrion/awesome-unofficial-pc-ports development by creating an account on GitHub. It remodels the whole game with DS models from Super Mario 64 DS! (For more information on compiling Super Mario 64 on how to build the super mario 64 pc port. - Coop Deluxe sm64 ├── actors: object behaviors, geo layout, and display lists ├── asm: handwritten assembly code, rom header │ └── non_matchings: asm for non-matching sections ├── assets: animation and demo data │ ├── anims: animation data │ └── demos: demo data ├── bin: C files for ordering display lists and textures ├── build: output directory sm_osx is a Super Mario 64 Pc Port Launcher for macOS - EmeraldLoc/sm_osx. The script currently includes: This repo contains a full decompilation of Super Mario 64 (J), (U), and (E) with minor exceptions in the audio subsystem. Fork of sm64pc/sm64ex. https://github. Its purpose is to actively maintain and improve, but also to continue sm64ex-coop - an original idea from djoslin0. Reload to refresh your session. com and signed with GitHub I'm a bit more biased towards the Super Mario 64 Plus fork which adds in better controls/movesets and a slew of other quality of life improvements that finally made the game feel playable to me. z64 You signed in with another tab or window. Lua mods for the coop version of the Super Mario 64 PC Port. github. The source and data have been decompiled but complete naming and documentation all of the code and data is still a work in progress. The tool allows for the quick swapping of Mario's eye texture in-game, giving Mario more character and expression. I compiled on PC and then just copied the folder on over and set compatibility to GE-Proton and it runs like a dream. JavaScript port of Super Mario 64 with MMO-like multiplayer that runs directly in your web browser Ready-2-go, 60fps patched, new moves added. By default it builds the US version. - Release Initial Release · RadzPrower/sm64-port_installer The code can be debugged using gdb. OpenGL Implementation of a 3D renderer for the Nintendo 64’s graphics (For this project, it was re-implemented in Javascript and WebGL) PS1, PS2, PS3, OG Xbox and DOS ports of sm64-port. - sm64-port/sm64-port This is an ongoing work-in-progress port of the decompilation of original Nintendo game, Super Mario 64, to native Javascript (No Emulation) (No Web Assembly). May 25, 2023 · I did several contributions for the PC port of Super Mario. Make sure to remember these keybinds. 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